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Archive:E/A Blinding Surge Spiker

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This build has been archived as of March 16, 2007, for the following reason:

  • nerf of multiple shadow arts skills

This build had been designed for the following use:

This build was in the category great before being archived.

This build utilizes the powerful effects of the Elementalist elite Blinding Surge to provide a fast recharging, low energy cost spike, used in combination with other Air Magic skills of the same nature. With the use of the Assassin's Shadow Arts line and other shadow stepping skills, a very powerful and fast support build is made. This build is often used for |ganking purposes in Guild versus Guild matches.

Attributes and Skills Edit

<pvxbig> [build prof=eleme/assas airmag=12+1+1 energy=8+1 shadow=10][blinding surge][lightning strike][lightning orb][gale][air attunement][deadly paradox][feigned neutrality][shadow of haste][/build] </pvxbig>

Equipment Edit

  • Runes of Minor Air Magic, Minor Energy Storage, Superior Vigor.

Usage Edit

Counters Edit

  • Stance removal can quickly return you back to where you activated Shadow of Haste, thus putting the attacker out of range.
  • Diversion can hurt you if it is used in combination with a Melee attacker. Without Blind, you're vulnerable to being struck by heavy-damaging attacks.
  • Signet of Humility is a similar problem.
  • Removal of Air Attunement really damages your energy expenditure.

VariantsEdit

  • Switch Shadow of Haste for Dash.
  • For fighting in the Team Arenas, Deadly Paradox and Shadow of Haste should be switched for Resurrection Signet and Glyph of Lesser Energy.


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