Archive:A/any Deadly Arts Spike Sin

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This build has been archived as of 11:15, 23 July 2008 (EDT), for the following reason:

  • Nerfs to the several of the skills on the current and previous bars

This build had been designed for the following use:

This build was in the category great before being archived.

An Assassin build used for splitting in GvG.

Attributes and Skills Edit

<pvxbig> [build prof=assas/any deadly=12+1+2 dagger=10+1 critic=8][shadow prison][iron palm][falling spider][vampiric assault][impale][signet of toxic shock][Dash][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • Full Survivor's Insignias, Radiant if you have energy issues.
  • Vampiric, Zealous and possibly Ebon Daggers of Fortitude with either a +15^50% or +15 vs. hexed foes inscription.
  • Defensive Spear + Shield Set.

Usage Edit

  • A normal spike would be: Shadow Prison → Iron Palm → Falling Spider → Vampiric Assault → Impale → Signet of Toxic Shock.
  • Iron Palm can be used against any hexed or conditioned target to knock them down also serving as an interrupt.
  • With good timing you can use Falling Spider and the rest of your combo on a target that has already been knocked down.
  • Use Dash as a general speed boost.

Counters Edit

Variants Edit

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