Archive:A/D Seeping Scythe

2,130pages on
this wiki
Add New Page
Talk8 Share

This build has been archived as of 22:54, May 21, 2010 (UTC), for the following reason:

  • Nerf to Seeping Wound

This build had been designed for the following use:

This build was in the category good before being archived.

Use overpowered scythes and Seeping Wound to win.

Attributes and Skills Edit

<pvxbig> [build prof=Assassin/Dervish ScytheMastery=12 CriticalStrikes=12+1+1][Seeping Wound][Wearying Strike][Mystic Sweep][Eremite's Attack][Assassin's Remedy][Way of the Master][Dash][Resurrection Signet][/build] PvP versions of skills:

  • [[Mystic Sweep (PvP)@12]
  • [[Eremite's Attack (PvP)@12]
  • [[Assassin's Remedy (PvP)@14]


Equipment Edit

  • Survivors Insignias.
  • Vampiric and Elemental Scythes,
  • Staff for Enchantments.
  • Defence Sets.

Usage Edit

  • Hex your target with SW.
  • Use Wearying Strike → Mystic Sweep → Eremite's Attack to spike.
  • Maintain Assassin's Remedy and Way of the Master. Cover Assassin's Remedy with Way of the Master since being immune to blind is arguably more important than critical hit chance.
  • Res your teammates with res sig.

Counters Edit

  • Hex Removal.
  • Standard melee counters.
  • Enchantment removal.

Variants Edit


  • [[Rending Sweep@12] - enchantment removal.
  • [[Aura Slicer@12] - more conditions to trigger [[Seeping Wound@14] and more damage.
  • [[Crippling Sweep@12] / [[Crippling Victory@12] - more conditions to trigger [[Seeping Wound@14] and extra snare.
  • [[Deaths Charge@3] - more mobility.


Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki